
Unleashed Games
Making Games that Bring People Together
About
Unleashed Games is a disruptive new consumer startup creating innovative, socially-driven games that bring people together. Built by a team responsible for mega hits like World of Warcraft, Medal of Honor, and Monopoly Go!, we are delivering Haven, a cross-platform, collaborative RPG. Our mission is to address the loneliness crisis through meaningful connections in gaming, tapping into an underserved audience of female gamers and gamer parents with a family-friendly adventure generator. Unleashed Games is positioned to redefine gaming for modern audiences.
From their website
www.unleashedgames.com ↗Unleashed Games creates cross-platform cooperative RPGs designed to bring families and friends together through shared exploration, building, and rescue missions. Their messaging centers on cooperative online gameplay across PC, Mac, console, and mobile, with a focus on player experience and community engagement.
A cross-platform cooperative RPG where players rescue, build, and explore in a fractured fantasy world. The game aims to be playable with friends online, featuring cooperative play across PC, Mac, console, and mobile, and emphasizes player experience and community engagement throughout development and delivery.
Who it’s for: Families and friends seeking cooperative, online RPG experiences across multiple platforms
- cross-platform co-op gameplay
- rescue and exploration objectives
- building mechanic within a cooperative world
- fracted fantasy setting
- player-focused design and experience emphasis
team roles and leadership profiles listed; company branding and press kit present; project ETA "Coming to PC, Mac, console, and mobile" suggests pre-launch or active development; 2026 copyright indicates established presence
Founders · 1
Irena Pereira is a 25-year veteran of the game industry, known for her expertise in emergent gameplay, data-validated design, and AI-driven storytelling. As the founder of Unleashed Games, she is pioneering new ways to foster deep social connections in gaming through Haven: Forge Friendships to Save the World. With a background spanning AAA studios, indie innovation, and live-service development, Irena has a proven track record of delivering groundbreaking experiences that blend narrative depth with cutting-edge technology. Her passion for creating meaningful player interactions has driven her to explore new frontiers in procedural storytelling and multiplayer world-building, culminating in the vision behind Haven—a game where relationships are the key to saving the world. Beyond game development, Irena is a thought leader in interactive entertainment, content innovation, and AI-driven experiences, continuously pushing the boundaries of what’s possible in player-driven storytelling.
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