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Definitely Games

Building the future of online coop games.

SR003Founded 20242 peopleLos Angeles, United States of America

About

We're a game studio founded by two award-winning, creative engineers with successful exits and the tech chops to scale anything.

From their website

def.games
Marketplace

Definitely Games is a company focused on building online cooperative games. They position themselves as making games since 2024 and emphasize coop gameplay, signaling a multiplayer gaming product approach.

The product is an online cooperative game offering, designed for multiplayer collaboration in a shared gaming experience. The site emphasizes updates and ongoing game development since 2024, suggesting an active product with regular improvements or releases.

Who it’s for: Gamers seeking online cooperative multiplayer experiences; players looking for ongoing, updated coop titles since 2024.

Features
  • online coop gameplay
  • regular updates
  • multiplayer collaboration
  • ongoing game development
  • cooperative user experience

Founders · 2

Charlie Tran
Charlie TranCo-founder

Programmer with 16 years experience in building tech products. Led engineering at two startups with successful exits: Parsec, acquired by Unity in 2021 for $320M. Early infrastructure engineer, then Head of Engineering post-acquisition. VHX, acquired by Vimeo acquired in 2016 (amount not disclosed). Early fullstack engineer, then Senior Director of Engineering post-acquisition.

Casey Pugh
Casey PughCo-founder
Apple

Casey is an Emmy & Peabody award winning creative technologist that has spent the last 17 years blending product, design, and code into a fine soup. He co-founded VHX (acquired by Vimeo) and developed the Wavelength mobile game (Apple Design Award Finalist & Apple Game of the Day). ----- Casey co-founded VHX where he ran product. What started off as a social video experiment, pivoted to a platform that became the best way to sell movies/TV/video direct to fans. It was acquired by Vimeo in 2016 and now powers their enterprise business. The company was backed by USV, Comcast Ventures, Chris Sacca, Alexis Ohanian, Matt Mullenweg and more. As a solo developer, he built and self-published the cross-platform mobile game, Wavelength, an Apple Design Award Finalist for its novel use of realtime multiplayer interaction. Casey won an Emmy & Peabody for creating the first crowdsourced film, Star Wars Uncut. As a followup he collaborated with Lucasfilm on Empire Strikes Back Uncut. SWU has inspired an entire genre of filmmaking that include fan remakes from: Conan O'Brien's "OCCUPY CONAN", AMC's Mad Men Fan Cut, Robocop Remake, Shrek Retold, Our Frasier Remake, and many many more. At Vimeo, Casey founded Vimeo Creator Labs, an R&D team that created some novel innovations and patents for immersive video. He also built the original and iconic Vimeo player, helped scale the Vimeo platform, and helped bring HD video to the interwebs. (RIP Adobe Flash)

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