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Ultralight

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Universal, Pure-GPU HTML Renderer

Winter 2019Founded 20171 peopleSan Francisco, CA, USA

About

Ultralight is a GPU-accelerated toolkit to embed modern HTML in games and native apps. Available for C and C++ on Windows, macOS, Linux, Xbox, PlayStation, ARM64 devices, and more. Developed in collaboration with leading game studios, built GPU-first on a new, lightweight fork of WebKit.

From their website

ultralig.ht
SaaSSubscription · Pricing shown: Free, Pro ($3,000 per year, per application), Enterprise (custom terms). All prices USD; contact sales for details.

Ultralight is a GPU-accelerated toolkit that embeds modern HTML in games and native apps, with CPU fallback and support across Windows, macOS, Linux, consoles, and ARM64 devices. It provides a GPU-first rendering path and a lightweight WebKit fork to integrate web content into native pipelines. It targets game developers and native app developers seeking high-performance, portable HTML rendering.

Ultralight offers two renderers (GPU and CPU) to render HTML content within native applications. It provides a GPUDriver API for direct rendering with Direct3D, Metal, and OpenGL, and a FileSystem API to load local assets with secure controls. It supports transparent rendering, custom image compositing via ImageSource, and embedding assets in-binary. It integrates with existing rendering pipelines and game engines, supports JavaScript ↔ native code integration on a fork of JavaScriptCore, and can render to offscreen bitmaps or directly to the GPU. Platform coverage includes Windows, macOS, Linux, Xbox, PlayStation, and ARM64 devices, with both desktop and gaming-console targets.

Who it’s for: Game developers, native application developers, and tech teams building GPU-accelerated applications that need embedded HTML/JS/CSS content within their rendering pipelines.

Features
  • GPU-accelerated HTML rendering
  • Direct rendering via GPUDriver API
  • Transparent rendering on top of existing content
  • Custom ImageSource for in-game textures
  • FileSystem API for secure local assets
  • Cross-platform support (Windows, macOS, Linux, consoles, ARM64)
  • JavaScript ↔ native code integration

Active developer tooling and documentation; ongoing product updates and licensing options; public pricing with commercial license availability; community and enterprise sales channels.

Founders · 1

Adam Simmons
Adam SimmonsFounder & CEO

Founder of Ultralight. 15 years experience building dev tools for games and desktop apps. Graphics researcher. OSS advocate. C++, GPU, UI, WebKit expert.

B2BEngineering, Product and DesignDeveloper ToolsHard TechB2BGamingAPI

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